BRINE RIGDEEP SALVAGE CLUB
BRINE RIG / LOCAL WORKSPACE

Bring something back.

The risk choice increases damage across all modules.

Brine Rig visual world
Repair moth assembles salvaged parts
RECOVER / REPAIR / RETURN

Nothing is too far gone.

One loose bolt. One more voyage.

FIELD MANUAL 019 / LOCAL GAMESEED 19

THE DIVING RIG

A little worse for wear.

00completed
sorties
Side cutaway of a patched diving rig showing the drive, central hull and radio antenna
Brine Rig, a metal-winged salvage mechanicYour smallest
maintenance crew.
THE SALVAGE TRAY

Pick up a part. Spend a turn.

0WORK TURNS

Return damage: 10–25 per module. Salvage: 2–4 plates, 1–2 wire, 1 cell.

Recover parts and repair every module to at least 60%.

NOTES FROM THE WORKBENCH

The deep keeps
its secrets.
Neither do we.

A plate from a sunken hull. A cable that still holds. Brine Rig is a small repair game about making useful things from what is left.

Every launch spends real inventory from your game. Every return leaves a little work to do. The next voyage starts with the part you choose to save.

OPERATOR'S HANDBOOK01—03

The art of
getting back.

  1. Recover what you need.

    Dock salvage is always free of fuel cost. Time is the tradeoff.

  2. Repair for the journey.

    Bring all three modules to 60%. Extra integrity buys breathing room.

  3. Choose your appetite.

    Taking extra salvage means 15 more damage to every module.

REPAIRABLE
BY DESIGN

YOUR FLIGHT RECORDER

Every patch has a history.

Saved on this device